Skip to content
ProSpinTwist

Guitar Hero Turns 20 – How a Plastic Axe Bridged Generations Between Rock Generations

Marking two decades after the legendary game hit the market across the Atlantic, offering players everywhere the tools to feel like rock legends. Not in reality, but try convincing anyone who's nailed the epic four-minute instrumental break before an enthusiastic crowd of friends.

Developed by Harmonix, the game gave players a plastic guitar peripheral to match coloured notes moving along the screen synchronized to the music. Every sequence corresponded to particular chords, producing the feel of an authentic performance.

Harmonix had already experimented with rhythm games before partnering with RedOctane, later purchased by the gaming giant during the mid-2000s. Collaboratively, they laid the groundwork for a surprising massively profitable series that had a remarkable influence for many of the artists included, showcasing decades-old groups to millions of gaming enthusiasts.

Michael Dornbrook, ex-chief operating officer from the developer, recalls the initial budgetary hurdles in securing the recordings – even though the first two games primarily featured cover versions.

“We rerecorded every song since the dollar figure prohibitive,” he says. “Even with the publishing rights by themselves, it was extremely difficult. We couldn’t get acts such as the Who – the publisher had virtually no money, and we were fairly certain it would fail. However, when the game became a hit, and record sales airtime were going up, everyone wanted to participate.”

He continues: “Among the amazing things was how many mothers and fathers got in touch expressing gratitude for introducing their kids to the songs they loved. It became an intergenerational phenomenon.”

Timeless Music Gains Younger Fans

Irish blues-rock band one featured act had Never Too Late on the 2008 game Guitar Hero World Tour. Guitarist the artist recalls how the series brought older hits back into vogue: “The game provided a bigger, new demographic. Generally such music was seen as outdated material, however once it got featured on the title and teenagers were finding it, suddenly it was cool. That legitimised the genre, eliminating the outdated label. It provided our catalog renewed popularity.”

At that time, the band's first record remained unreleased in the US, meaning the game was a key medium for exposure for the group during their US tour supporting the rock giants. “The roadies had on Never Too Late during travel, and some of them recognized us from Guitar Hero,” Mahon says.

Rock’s Heavyweight Titles and Lasting Influence

Music's biggest acts soon took advantage of the game's success, including bands like Aerosmith, Metallica and Van Halen starring in dedicated spin-off titles centered around their music collections and associated stories, visuals and rock’n’roll mythology. In the case of, the Aerosmith edition, reportedly to have made the group greater revenue than any of their studio albums. It sold well over half a million units in its first week, while demand for their songs rose of up to 40% at a time as the industry faced decline.

Guitar Hero continues to inspire nimble-fingered dedication among its fans. Earlier this year, an online personality achieved a remarkable feat of DragonForce’s Through the Fire and Flames – an infamously tough power-metal song popularized through the game – using a fan-made version, a no-cost alternative with almost identical mechanics and extensive customisation options. The song is challenging even in expert mode, let alone played at double speed and without missing every one of the thousands of cues. They claimed it took nine months to accomplish.

“Guitar Hero offers a, fantasy thing. Just as with other games, it doesn't imply you should pick up actual weapons and go to war,” says musician the artist.

DragonForce previously wrapped up a successful tour before Through the Fire and Flames appeared on Guitar Hero III, yet he explains it made them widely recognized. “I remember our distributors informing us that our records were moving like crazy,” he says. “It exploded on the subsequent tour, and we performed just before the headliners on the Mayhem festival.”

Indeed, the band's visibility via the game was so immense that it has risked eclipsing everything else accomplishments. Last year, the track was used in a trailer for Despicable Me 4. “Previously I felt otherwise, but now I accept it,” Li says. “Should you just listen to one DragonForce song, it’s totally cool – each person has a unique path in music and I’m glad we’ve been part in fans' experiences”.

The Lasting Impact of a Plastic Guitar

Top-tier marketing, whether it’s for automobiles, apparel or games, goes further mere transactions – it inspires a longing. Did Guitar Hero harness this? “That’s exactly what we were trying to create,” he confirms. “That thrill of performing as a rock star in the spotlight. From day one, the co-founders believed humans have a natural urge to make music, and they wanted to use technology to allow people to participate”.

Most of Guitar Hero games came out in just a half-decade between 2005 and 2010, including spin-offs like DJ Hero, including a turntable controller, and the band-focused game. After that, the publisher’s interest on peripherals died down, except for a short-lived revival several years later.

Games such as Clone Hero and Fortnite Festival have maintained the scene active, with expectations of a new product from the founders on the way. Recently formed developers has entered work on its debut rhythm-based title. Original co-founders are participating as special advisers. Is the world prepared to welcome another game following the classic?

“Our team believed such titles could be like Madden allowing annual update every year,” Dornbrook says. “With abundant fresh tracks it could remain evergreen, thus I remain hopeful. There’s no reason for it to continue with new generations.”

About the author

Patrick Wright

Elena Moss is a seasoned online gaming analyst with over a decade of experience in the iGaming industry.

ProSpinTwist

Type to search articles.